◆ Execute()
override LuaValue Language.Lua.Assignment.Execute |
( |
LuaTable |
environment, |
|
|
out bool |
isBreak |
|
) |
| |
|
inline |
◆ InitializeVariableMonitoring()
static void Language.Lua.Assignment.InitializeVariableMonitoring |
( |
| ) |
|
|
inlinestatic |
◆ InvokeVariableChanged()
static void Language.Lua.Assignment.InvokeVariableChanged |
( |
string |
variable, |
|
|
object |
value |
|
) |
| |
|
inlinestatic |
◆ ExprList
List<Expr> Language.Lua.Assignment.ExprList = new List<Expr>() |
◆ LocalVariableChanged
System.Action<string, object> Language.Lua.Assignment.LocalVariableChanged = null |
|
static |
◆ MonitoredLocalVariables
HashSet<string> Language.Lua.Assignment.MonitoredLocalVariables = new HashSet<string>() |
|
static |
◆ MonitoredVariables
HashSet<string> Language.Lua.Assignment.MonitoredVariables = new HashSet<string>() |
|
static |
◆ VariableChanged
System.Action<string, object> Language.Lua.Assignment.VariableChanged = null |
|
static |
◆ VarList
List<Var> Language.Lua.Assignment.VarList = new List<Var>() |
The documentation for this class was generated from the following files:
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Lua/Lua Interpreter/Chunk/Assignment.cs
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Lua/Lua Interpreter/Parser/Syntax/Assignment.cs