Usable Unity UI

Component > Dialogue System > UI > Unity UI > Usable Unity UI

Manages a canvas on a usable NPC that's shown when the player has selected the NPC.

Properties

Property Function
Name Text The Text UI control for the NPC's name
Use Message Text The Text UI control for the use message
In Range Color The color of the information labels when the target is in range
Out Of Range Color The color of the information labels when the target is out of range
Reticle In Range The targeting reticle image when the NPC is in range to be used
Reticle Out Of Range The targeting reticle image when the NPC is selected but out of range to be used
Animation Transitions Animations to use when the player selects or deselects the NPC

Details

This component overrides the default display provided by Unity UI Selector Display. Instead, it shows a specific canvas for the NPC. You can find an example prefab in the Prefabs/Selector folder.


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