Component > Dialogue System > UI > Unity UI > Usable Unity UI
Manages a canvas on a usable NPC that's shown when the player has selected the NPC.
Property | Function |
---|---|
Name Text | The Text UI control for the NPC's name |
Use Message Text | The Text UI control for the use message |
In Range Color | The color of the information labels when the target is in range |
Out Of Range Color | The color of the information labels when the target is out of range |
Reticle In Range | The targeting reticle image when the NPC is in range to be used |
Reticle Out Of Range | The targeting reticle image when the NPC is selected but out of range to be used |
Animation Transitions | Animations to use when the player selects or deselects the NPC |
This component overrides the default display provided by Unity UI Selector Display. Instead, it shows a specific canvas for the NPC. You can find an example prefab in the Prefabs/Selector
folder.
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