◆ LuaUserData()
NLua.LuaUserData.LuaUserData |
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int |
reference, |
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Lua |
interpreter |
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) |
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◆ Call()
object [] NLua.LuaUserData.Call |
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params object[] |
args | ) |
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◆ ToString()
override string NLua.LuaUserData.ToString |
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| ) |
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◆ this[object field]
object NLua.LuaUserData.this[object field] |
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getset |
◆ this[string field]
object NLua.LuaUserData.this[string field] |
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getset |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Source/Assets/Dialogue System/Scripts/NLua/Core/LuaUserData.cs