◆ LuaTable()
NLua.LuaTable.LuaTable |
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int |
reference, |
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Lua |
interpreter |
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) |
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◆ GetEnumerator()
System.Collections.IDictionaryEnumerator NLua.LuaTable.GetEnumerator |
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| ) |
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◆ ToString()
override string NLua.LuaTable.ToString |
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◆ Keys
ICollection NLua.LuaTable.Keys |
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get |
◆ this[object field]
object NLua.LuaTable.this[object field] |
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getset |
◆ this[string field]
object NLua.LuaTable.this[string field] |
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getset |
◆ Values
ICollection NLua.LuaTable.Values |
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get |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Source/Assets/Dialogue System/Scripts/NLua/Core/LuaTable.cs