◆ OnEnter()
override void PixelCrushers.PlayMakerSupport.SetCurrentTextTableLanguage.OnEnter |
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◆ Reset()
override void PixelCrushers.PlayMakerSupport.SetCurrentTextTableLanguage.Reset |
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◆ languageID
FsmInt PixelCrushers.PlayMakerSupport.SetCurrentTextTableLanguage.languageID = new FsmInt(-1) |
◆ languageName
FsmString PixelCrushers.PlayMakerSupport.SetCurrentTextTableLanguage.languageName = new FsmString() |
◆ textTable
TextTable PixelCrushers.PlayMakerSupport.SetCurrentTextTableLanguage.textTable |
The documentation for this class was generated from the following file: