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PixelCrushers.CheckPhysics2D Class Reference

Checks if the scripting symbol USE_PHYSICS2D is defined. More...

Inheritance diagram for PixelCrushers.CheckPhysics2D:
Collaboration diagram for PixelCrushers.CheckPhysics2D:

Public Attributes

UnityEvent usePhysics2DDefined = new UnityEvent()
 
UnityEvent usePhysics2DUndefined = new UnityEvent()
 

Detailed Description

Checks if the scripting symbol USE_PHYSICS2D is defined.

Member Data Documentation

◆ usePhysics2DDefined

UnityEvent PixelCrushers.CheckPhysics2D.usePhysics2DDefined = new UnityEvent()

◆ usePhysics2DUndefined

UnityEvent PixelCrushers.CheckPhysics2D.usePhysics2DUndefined = new UnityEvent()

The documentation for this class was generated from the following file: