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override bool | Check (GameObject target) |
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◆ Check()
override bool GameCreator.LoveHate.ConditionKnowsDeed.Check |
( |
GameObject |
target | ) |
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inline |
◆ deedActor
StringProperty GameCreator.LoveHate.ConditionKnowsDeed.deedActor |
◆ deedTag
StringProperty GameCreator.LoveHate.ConditionKnowsDeed.deedTag |
◆ deedTarget
StringProperty GameCreator.LoveHate.ConditionKnowsDeed.deedTarget |
◆ factionMemberGameObject
GameObjectProperty GameCreator.LoveHate.ConditionKnowsDeed.factionMemberGameObject |
The documentation for this class was generated from the following file:
- C:/Dev/LoveHate/Dev/Integration/Game Creator Support/Assets/Plugins/LoveHate GameCreator Module/Scripts/Conditions/ConditionKnowsDeed.cs