◆ OnDisable()
void PixelCrushers.DialogueSystem.TK2D.TK2DTypewriterEffect.OnDisable |
( |
| ) |
|
◆ OnEnable()
void PixelCrushers.DialogueSystem.TK2D.TK2DTypewriterEffect.OnEnable |
( |
| ) |
|
◆ Play()
IEnumerator PixelCrushers.DialogueSystem.TK2D.TK2DTypewriterEffect.Play |
( |
| ) |
|
Plays the typewriter effect.
◆ Stop()
void PixelCrushers.DialogueSystem.TK2D.TK2DTypewriterEffect.Stop |
( |
| ) |
|
◆ charactersPerSecond
float PixelCrushers.DialogueSystem.TK2D.TK2DTypewriterEffect.charactersPerSecond = 50 |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/TK2D Integration/Assets/Dialogue System/Third Party Support/TK2D/TK2D Dialogue UI/TK2DTypewriterEffect.cs