Sets the Dialogue System's language to match I2 Localization's language.
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Sets the Dialogue System's language to match I2 Localization's language.
◆ UseCurrentI2Language()
void PixelCrushers.DialogueSystem.I2Support.DialogueSystemUseI2Language.UseCurrentI2Language |
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◆ specifyLanguageBy
◆ useI2LanguageOnStart
bool PixelCrushers.DialogueSystem.I2Support.DialogueSystemUseI2Language.useI2LanguageOnStart = true |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/I2 Localization Support/Assets/Dialogue System/Third Party Support/I2 Localization Support/Scripts/DialogueSystemUseI2Language.cs