◆ alwaysForceResponseMenu
| bool PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings.alwaysForceResponseMenu = true |
◆ continueButton
◆ defaultPlayerSequence
| string PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings.defaultPlayerSequence |
◆ defaultResponseMenuSequence
| string PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings.defaultResponseMenuSequence |
◆ defaultSequence
| string PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings.defaultSequence |
◆ minSubtitleSeconds
| float PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings.minSubtitleSeconds = 2 |
◆ overrideInputSettings
| bool PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings.overrideInputSettings = false |
◆ overrideSequenceSettings
| bool PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings.overrideSequenceSettings = false |
◆ overrideSubtitleSettings
| bool PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings.overrideSubtitleSettings = false |
◆ responseTimeout
| float PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings.responseTimeout = 0 |
◆ showNPCSubtitlesDuringLine
| bool PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings.showNPCSubtitlesDuringLine = true |
◆ showNPCSubtitlesWithResponses
| bool PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings.showNPCSubtitlesWithResponses = true |
◆ showPCSubtitlesDuringLine
| bool PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings.showPCSubtitlesDuringLine = false |
◆ skipPCSubtitleAfterResponseMenu
| bool PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings.skipPCSubtitleAfterResponseMenu = false |
◆ subtitleCharsPerSecond
| float PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings.subtitleCharsPerSecond = 30 |
◆ useOverrides
| bool PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings.useOverrides = false |
The documentation for this class was generated from the following file: