Start Conversation event for Cinema Director.
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Start Conversation event for Cinema Director.
◆ Trigger()
override void PixelCrushers.DialogueSystem.CinemaDirector.StartConversationEvent.Trigger |
( |
GameObject |
Actor | ) |
|
◆ actor
Transform PixelCrushers.DialogueSystem.CinemaDirector.StartConversationEvent.actor |
◆ conversant
Transform PixelCrushers.DialogueSystem.CinemaDirector.StartConversationEvent.conversant |
◆ conversation
string PixelCrushers.DialogueSystem.CinemaDirector.StartConversationEvent.conversation |
◆ dialogueEntry
int PixelCrushers.DialogueSystem.CinemaDirector.StartConversationEvent.dialogueEntry = -1 |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/Cinema Director Integration/Assets/Dialogue System/Third Party Support/Cinema Director/Scripts/Events/StartConversationEvent.cs