Playmaker and individual conversation node

Announcements, support questions, and discussion for the Dialogue System.
Post Reply
Digital Adam
Posts: 7
Joined: Fri Nov 01, 2024 2:56 pm

Playmaker and individual conversation node

Post by Digital Adam »

I have a full conversation set up and working in my scene. Is it possible on a conversation node to access a Playmaker FSM? Thanks.
User avatar
Tony Li
Posts: 22049
Joined: Thu Jul 18, 2013 1:27 pm

Re: Playmaker and individual conversation node

Post by Tony Li »

Hi,

Yes - use the FSMEvent() sequencer command in the dialogue entry node's Sequence field or the FSMEvent() Lua function in the Script field. They do the same thing.
Post Reply