Adventure Creator + Dialogue System Integration

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JeremyLullaby
Posts: 11
Joined: Fri Jun 21, 2019 7:57 pm

Adventure Creator + Dialogue System Integration

Post by JeremyLullaby »

Hey Toni,

I'm currently trying to understand the process of integrating Articy projects, importing them with Dialogue System, and using Adventure Creator to call those conversations.

I've followed the video guide here to export articy projects via .xml and import them into unity successfully.


I've then started to follow the Adventure Creator Support guide here:
https://www.pixelcrushers.com/dialogue_ ... eator.html

I've imported the unity package located at: Assets ► Plugins ► Pixel Crushers ► Dialogue System ► Third Party Support ► Adventure Creator Support.unitypackage.

I've added the Adventure Creator Bridge component to my Dialogue Manager.

However, I noticed that the guide states the package will export to the AdventureCreator folder, but it does not seem to extract there, which doesn't allow me to list Dialogue System functions under the AC third party action types.
This will unpack files into the folder Assets ► Adventure Creator ► Scripts ► Pixel Crushers ► Dialogue System ► Third Party Support ► Adventure Creator Support.
The PixelCrushers Adventure Creator Support package extracts to the root Assets folder. Can you explain what steps I maybe followed incorrectly, or can you explain how to just move these files into where they should go? I noticed the directory "Assets > AdventureCreator > Scripts" doesn't have a "Third Party" folder, so I figured it was something more involved than moving all the scripts into one place.
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Tony Li
Posts: 22108
Joined: Thu Jul 18, 2013 1:27 pm

Re: Adventure Creator + Dialogue System Integration

Post by Tony Li »

Hi,

That's a typo in the documentation. The integration imports into Assets ► Pixel Crushers ► Dialogue System ► Third Party Support ► Adventure Creator Support.

Older versions of Adventure Creator required custom actions to be in Adventure Creator's own Scripts ► Actions folder. Installation was a bit messier back then, and the file path in step 1 of the manual wasn't updated properly to reflect the new location.

In the AC Game Editor window's Actions Manager section, under Custom Action scripts, click "Click to set…" and select the folder Pixel Crushers ► Dialogue System ► Third Party Support ► Adventure Creator Support ► Scripts ► AdventureCreatorActions. This will add the custom actions.
JeremyLullaby
Posts: 11
Joined: Fri Jun 21, 2019 7:57 pm

Re: Adventure Creator + Dialogue System Integration

Post by JeremyLullaby »

That was it. Thanks again for the quick and easy support.
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Tony Li
Posts: 22108
Joined: Thu Jul 18, 2013 1:27 pm

Re: Adventure Creator + Dialogue System Integration

Post by Tony Li »

Glad to help!
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