Hello Toni
Is there a way in a dialogue tree to check which current Invector weapon i am currently equipped with?
For instance i have a machine gun with the ID of 31, if have this weapon currently equipped during the conversation then it should be true in a branch and then go to another node.
Thank you
Check Invector current weapon
Re: Check Invector current weapon
No, you'll have to write your own C# method for that. Then you can register it with Lua.