Release Notes:
- Updated for Unity 6.
- Improved: Can now configure Quest Machine Debug section to allow QM exceptions & message system exceptions to help debug user code.
- Improved: Added InputDeviceManager.cursorLockMode if you want to change default cursor lock mode from Locked to Confined.
- Fixed: UnityUIQuestHUD.Show() now opens UIPanel if it's closed.
- Fixed: SaveSystem.saveDataApplied is now still invoked even if scene has no savers.
- articy:draft X: Added integration.
- Input System: Monitors InputSystem.onDeviceChange. No need to configure Joystick/Keyboard inputs To Watch.
- Playmaker: SetHUD action no longer requires quest list container (e.g., Quest Journal) on target.