Multiple Conversations support per one NPC

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flyingv
Posts: 11
Joined: Wed Apr 10, 2024 4:03 am

Multiple Conversations support per one NPC

Post by flyingv »

Hello!

I have several quests and conversations that give one NPC (MyNPC1) throughout the game.
For example, I finished the quest, and MyNPC1 started a new conversation for another quest, etc.

I don't understand how to create that functionality, because there is only one DialogueSystemTrigger attached to a character and I can select only ONE conversation per this trigger.
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Tony Li
Posts: 22108
Joined: Thu Jul 18, 2013 1:27 pm

Re: Multiple Conversations support per one NPC

Post by Tony Li »

Hi,

Please see the second post in How To: Run a Conversation Only Once for an explanation of how to handle it. Briefly, do one of these:

1. Use a single Dialogue System Trigger to start a "hub" conversation, and branch from there to conversations or branches for each quest.

2. Or add a Dialogue System Trigger for each quest, and set the Conditions so that only one of them at time will be valid.
flyingv
Posts: 11
Joined: Wed Apr 10, 2024 4:03 am

Re: Multiple Conversations support per one NPC

Post by flyingv »

Tony Li wrote: Wed Apr 10, 2024 10:40 am 2. Or add a Dialogue System Trigger for each quest, and set the Conditions so that only one of them at time will be valid.
Ok, I think that's my option.

Thanks for the help!
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Tony Li
Posts: 22108
Joined: Thu Jul 18, 2013 1:27 pm

Re: Multiple Conversations support per one NPC

Post by Tony Li »

Glad to help!
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