Playmaker support with dialogue System
Playmaker support with dialogue System
I am now try to use dialogue system with playmaker. But I am quite confused about the DS actions in playmaker. I have just set up a conversation for a exploration quest and there is my playmaker fsm set up for the quest. As there are very few tutorials for this support, I am quite confused about should I need to add the set quest state action in FSM and I don't know how to use playmaker to control the conversation in different quest states. I want some help, thxxx!
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- FSM for quest.PNG (72.73 KiB) Viewed 84 times
Re: Playmaker support with dialogue System
Normally you will do that in the conversation itself. Please see the Private Hart conversation in DemoScene1's Demo Database for an example. Please see this tutorial: