Hello,
I am wondering if it is possible to display the last subtitle of a conversation indefinitely on screen even when there are no response options? For the game I am making I would sometimes like the last subtitle to remain on screen indefinitely, I then set it up so the conversation closes when a player clicks an object.
Is there a way to set this up? I have looked around but not figured it out. Thanks.
Display the last subtitle of a conversation indefinitely
Re: Display the last subtitle of a conversation indefinitely
Hi,
Yes. Set the final dialogue entry's Sequence to:
This will wait for a non-existent message "Forever", meaning it will wait forever -- or until you manually stop the conversation, or until the player clicks the continue button if you've enabled continue buttons by setting the Dialogue Manager's Subtitle Settings > Continue Button dropdown. If you've enabled continue buttons and want to disable them, change the Sequence to:
(The second line turns continue mode back on so it's ready for the next conversation.)
Yes. Set the final dialogue entry's Sequence to:
Code: Select all
WaitForMessage(Forever)
Code: Select all
SetContinueMode(false);
required SetContinueMode(true)@Message(Forever)