For some reason that I have not been able to track down, when I change scenes I am getting a "Some objects were not cleaned up when closing the scene" error showing the save system as the issue. I am using Dialogue System with Quest Machine integrated into ORK Framework, and ORKs save system. The Save System object is not created when I run my first scene, only when I change scenes. Any idea what is causing this?
https://imgur.com/a/DYNGodq
Generating Save Component and JSON on scene load
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- Posts: 29
- Joined: Fri Jun 02, 2023 8:31 am
Re: Generating Save Component and JSON on scene load
Hi,
Add these two components to the Dialogue Manager GameObject:
Add these two components to the Dialogue Manager GameObject:
- Save System
- PlayerPrefs Saved Game Data Storer (not used, but suppresses a warning message)
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- Posts: 29
- Joined: Fri Jun 02, 2023 8:31 am
Re: Generating Save Component and JSON on scene load
that did it, thank you!
Re: Generating Save Component and JSON on scene load
Glad to help!