Hi Tony,
I'm using your ROG integration and I'm currently attempting to swap out an actor with a sleeping variant: RogReplaceActor("Guard Benjamin 2", "Actor_GuardBenjaminSleep");
It has worked before on other actors, but now I'm getting the following error. I've checked the naming conventions and everything seems to be in order.
Exception: Attempted to move unregistered actor: Actor_GuardBenjamin2 (Rog.Actor)
Rog.Map.MoveActorTo (Rog.Actor actor, System.Int32 destX, System.Int32 destY) (at Assets/Rog/Scripts/Map/Map.cs:344)
Rog.Action_MoveTo.Perform (System.Object info) (at Assets/Rog/Scripts/Action/Action_MoveTo.cs:27)
Rog.Actor.PerformAction () (at Assets/Rog/Scripts/Actor/Actor.cs:194)
Rog.TurnBasedSystem+<ProcessMiniTurn>d__12.MoveNext () (at Assets/Rog/Scripts/TurnBasedSystem/TurnBasedSystem.cs:103)
Rog.TurnBasedSystem.Perform () (at Assets/Rog/Scripts/TurnBasedSystem/TurnBasedSystem.cs:57)
Rog.Map.SimulateTurn () (at Assets/Rog/Scripts/Map/Map.cs:528)
Rog.Framework.SimulateTurn () (at Assets/Rog/Scripts/Framework/Framework.cs:453)
Rog.Client.Update () (at Assets/Rog/Scripts/Client/Client.cs:49)
Any ideas what might be causing this? Thanks so much in advance!
ROG replace actor lua function
Re: ROG replace actor lua function
Hi Ethan,
Make sure your Resources/Actors/ folder contains an actor prefab whose Actor component's Name is set to exactly "Guard Benjamin 2".
Also make sure there's another actor prefab in Resources/Actors/ whose prefab name in the Project view is exactly "Actor_GuardBenjaminSleep". If it still reports an error, try setting its Actor component's name to exactly "Guard Benjamin 2".
Make sure your Resources/Actors/ folder contains an actor prefab whose Actor component's Name is set to exactly "Guard Benjamin 2".
Also make sure there's another actor prefab in Resources/Actors/ whose prefab name in the Project view is exactly "Actor_GuardBenjaminSleep". If it still reports an error, try setting its Actor component's name to exactly "Guard Benjamin 2".
Re: ROG replace actor lua function
Thanks for the response, Tony! Apologies for my late reply. I've double checked that the actors are named correctly and are located in the correct folder. I've also tried changing the actor component's name with no luck. The errors are still present. Not sure what it could be.
Re: ROG replace actor lua function
Is it possible that, on the Actor component on "Guard Benjamin 2"'s prefab, there's an extra blank space at the end of the Name field, or something like that?