Pause Menu Button

Announcements, support questions, and discussion for the Dialogue System.
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Muff
Posts: 20
Joined: Sat Mar 04, 2023 11:49 am

Pause Menu Button

Post by Muff »

Hi, I'm using Invector with DS_InvectorMenuFramework.

Why we can only use the pause menu button that came from to Mainmenu scene?
I want to use the pause menu button that i integrated on Gameworld scene.
I add pausemenubutton using dialogue manager to mainmenu and gameworld scene, based on your instructions.
Thankyouu in advance!
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Tony Li
Posts: 21954
Joined: Thu Jul 18, 2013 1:27 pm

Re: Pause Menu Button

Post by Tony Li »

Hi,

The MenuSystem GameObject is a "persistent singleton." This means it survives scene changes. Configure the MenuSystem that is in the main menu scene. When you play from the main menu, the main menu's MenuSystem will be in the gameplay scene.

Maybe also related: How To: Manage Player Controls and Scene Changes
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