to access custom information for my quests. Unfortunately, the QuestEntryPopup doesn't seem to work in a custom class as it seems it can't find any quest variable. It is working though if the quest variable is outside of the class (in the main class).
[Serializable]
public class QuestProperties
{
[QuestPopup]
public string quest;
[QuestEntryPopup]
public int questEntry;
[QuestState]
public QuestState questState;
}
I'm afraid that's a limitation of the [QuestPopup] and [QuestEntryPopup] attributes. I'll see what I can do to remove the limitation in a future release.