Hello Tony,
I read your manual
I want to save the state of the dialogue database ( dialogue database variables, quest states) on Firebase
I saved "string s" to Firebase OK. Then I Load "string s" from Firebase to my game.
But when I restore state, all data lose (quest states = "unassigned", variables = 0)
Do you have any solution for this problem?
Save dialogue System to Firebase
Re: Save dialogue System to Firebase
Hi,
Remove the last line (DialogueManager.ResetDatabase). That line in the manual is meant to show how to reset the database to its initial state. Don't use it after restoring a saved state.
Remove the last line (DialogueManager.ResetDatabase). That line in the manual is meant to show how to reset the database to its initial state. Don't use it after restoring a saved state.
Re: Save dialogue System to Firebase
Hi Tony,
Thank you for your help. I was able to restore the state.
Thank you for your help. I was able to restore the state.
Re: Save dialogue System to Firebase
Glad to help!