Hey, I heard that Pixel Crusher have localizaiton system for games and I have a few questions:
1.How can I integrate this system in Unity?
2.How can I also translate main menu using this system?
3.Another person who will not use Unity will write dialogues, what program should he use to be synchronized with localization system and Pixel Crusher Dialogue system?
Localization system in Unity by Pixel Crusher
Re: Localization system in Unity by Pixel Crusher
Hi,
See: Localization
Create a Text Table asset. Add LocalizeUI components to your menu labels and buttons. (There is a manual for Text Table assets in Plugins/Pixel Crushers/Common/Documentation.)
Use articy:draft, Chat Mapper, Arcweave, or Celtx. (See Import & Export.)
Re: Localization system in Unity by Pixel Crusher
There is no Localization Package Support unitypackage in Plugins ► Pixel Crushers ► Dialogue System ► Third Party Support in my projectTony Li wrote: ↑Wed Sep 28, 2022 1:52 pm Hi,See: Localization
Create a Text Table asset. Add LocalizeUI components to your menu labels and buttons. (There is a manual for Text Table assets in Plugins/Pixel Crushers/Common/Documentation.)
Use articy:draft, Chat Mapper, Arcweave, or Celtx. (See Import & Export.)
Re: Localization system in Unity by Pixel Crusher
Hi,
You don't have to use Unity's Localization Package.
The Dialogue System has several localization options:
- Built-in localization
- i2 Localization
- Unity's Localization Package
You can also outsource your localization to Alocai. To do this, in the Dialogue Editor window's Database section, select Localization Export/Import > Send Localization Request.
If you want to use the Localization Package integration, you may need to update the Dialogue System in your project.
You don't have to use Unity's Localization Package.
The Dialogue System has several localization options:
- Built-in localization
- i2 Localization
- Unity's Localization Package
You can also outsource your localization to Alocai. To do this, in the Dialogue Editor window's Database section, select Localization Export/Import > Send Localization Request.
If you want to use the Localization Package integration, you may need to update the Dialogue System in your project.