Hi,
first of all, thank you for you great tool. I have been using it the last weeks, and i feel amazed, especially about the integration with Adventure Creator. But whe i tried to make a buid, i have some probleems:
The behavior inside unity is correct: I call an actionList from the conversation with AC(name) sintaxies and it works perfect. But when i make the buil, this does'nt work, and the action list is not executed.
Can you give me some tip about it?.
Thanks a lot.
Jordi
When i make the buid, ActionList's from Adventure Creator does'nt work
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- Posts: 2
- Joined: Mon Aug 15, 2022 1:37 pm
Re: When i make the buid, ActionList's from Adventure Creator does'nt work
Hi Jordi,
Please try making a Development Build. In the Build Settings window, tick Development Build before clicking the Build or Build And Run button. Then play the build. Do any red error messages appear in the lower left corner of the screen when you play?
Can you narrow down the issue to a specific action? Is it a Dialogue System-specific action? Do actionlists without Dialogue System actions work correctly in builds?
Please try making a Development Build. In the Build Settings window, tick Development Build before clicking the Build or Build And Run button. Then play the build. Do any red error messages appear in the lower left corner of the screen when you play?
Can you narrow down the issue to a specific action? Is it a Dialogue System-specific action? Do actionlists without Dialogue System actions work correctly in builds?
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- Posts: 2
- Joined: Mon Aug 15, 2022 1:37 pm
Re: When i make the buid, ActionList's from Adventure Creator does'nt work
Hi Tony,
thanks for you help. Finally i found that the problem was abou the folder of the actionlist. Somehow from UnityEditor the action list were found, but not in the build, as if others folders where looked. Finally I use a cutscene from the scene as action list and it works fine.
Thanks again for your help.
Best regards,
Jordi
thanks for you help. Finally i found that the problem was abou the folder of the actionlist. Somehow from UnityEditor the action list were found, but not in the build, as if others folders where looked. Finally I use a cutscene from the scene as action list and it works fine.
Thanks again for your help.
Best regards,
Jordi