Save System 1.0.26 for Opsive Released

Announcements, support questions, and discussion for Save System for Opsive Character Controllers.
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Tony Li
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Joined: Thu Jul 18, 2013 1:27 pm

Save System 1.0.26 for Opsive Released

Post by Tony Li »

Version 1.0.26:
- UCCSaver can now save mouse sensitivity settings.
- Added SpawnedObjectList asset type.
- Added SaveSystem.framesToWaitBeforeSaveDataAppliedEvent.
Fearinhell
Posts: 44
Joined: Sun Feb 20, 2022 5:53 pm

Re: Save System 1.0.26 for Opsive Released

Post by Fearinhell »

Toni I updated my save system to this version and I am getting this error. I am also using the latest version of Dialogue System as well.

Assets\Plugins\Pixel Crushers\Dialogue System\Scripts\Manager\DialogueSystemController.cs(1660,60): error CS1061: 'UILocalizationManager' does not contain a definition for 'GetLocalizedText' and no accessible extension method 'GetLocalizedText' accepting a first argument of type 'UILocalizationManager' could be found (are you missing a using directive or an assembly reference?)

Suggestions to repair? Thanks
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Tony Li
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Joined: Thu Jul 18, 2013 1:27 pm

Re: Save System 1.0.26 for Opsive Released

Post by Tony Li »

Hi,

Reimport the Dialogue System. It has a newer version of UILocalizationManager. They'll be back in sync with the next round of updates
Fearinhell
Posts: 44
Joined: Sun Feb 20, 2022 5:53 pm

Re: Save System 1.0.26 for Opsive Released

Post by Fearinhell »

Thank you fixed the problem!
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Tony Li
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Joined: Thu Jul 18, 2013 1:27 pm

Re: Save System 1.0.26 for Opsive Released

Post by Tony Li »

Glad to help!
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