Do barks continue its sequence like converations?

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fuzymarshmello
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Joined: Sun Apr 10, 2022 7:24 pm

Do barks continue its sequence like converations?

Post by fuzymarshmello »

bark_sequence.jpg
bark_sequence.jpg (52.11 KiB) Viewed 352 times
Can I have an actor call a bark that goes
Bark 1 then Bark 2, 3, or 4?
it seems barks do not continue it's sequence.

If barks can't do that and I have to use conversations, can there ever be more than one conversation at a time? I would essentially need to use conversations as barks.
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Tony Li
Posts: 22149
Joined: Thu Jul 18, 2013 1:27 pm

Re: Do barks continue its sequence like converations?

Post by Tony Li »

Hi,

Barks can continue sequences if you structure the bark conversation like this:

barkConv.png
barkConv.png (9.24 KiB) Viewed 348 times

and set Bark Order to Sequential:

barkSequential.png
barkSequential.png (42.9 KiB) Viewed 348 times
fuzymarshmello
Posts: 2
Joined: Sun Apr 10, 2022 7:24 pm

Re: Do barks continue its sequence like converations?

Post by fuzymarshmello »

Ok that makes sense.

But I can't have a single bark call do that?
bark_sequence2.jpg
bark_sequence2.jpg (50.25 KiB) Viewed 347 times
If i wanted to always start with "Hello", but end with "How are you", "Good morning", or "Nice to see you", can I do that with a bark call?
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Tony Li
Posts: 22149
Joined: Thu Jul 18, 2013 1:27 pm

Re: Do barks continue its sequence like converations?

Post by Tony Li »

No, barks are by definition one-liners. If you want to show more than one dialogue entry, run a conversation instead.

Maybe related: How To: Overhead Conversation Bubble Text
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