Dialog Ported to new project, Timeline Compile Error

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RetroVertigo
Posts: 55
Joined: Fri Apr 16, 2021 4:32 pm

Dialog Ported to new project, Timeline Compile Error

Post by RetroVertigo »

I have moved my project to a fresh URP project and I moved scenes over into it as well. The timeline Dialog seems to run into an error when accessing it:

Image

Any ideas on where I can look to resolve?
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Tony Li
Posts: 21981
Joined: Thu Jul 18, 2013 1:27 pm

Re: Dialog Ported to new project, Timeline Compile Error

Post by Tony Li »

Hi,

Tick the Dialogue System Welcome Window's USE_TIMELINE checkbox, or manually add the scripting define symbol USE_TIMELINE to Project Settings > Player Settings > Other Settings > Scripting Define Symbols.
RetroVertigo
Posts: 55
Joined: Fri Apr 16, 2021 4:32 pm

Re: Dialog Ported to new project, Timeline Compile Error

Post by RetroVertigo »

That seems to have worked! I am still trying to get everything put together to test, but I don't have that error anymore.

Thanks!
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Tony Li
Posts: 21981
Joined: Thu Jul 18, 2013 1:27 pm

Re: Dialog Ported to new project, Timeline Compile Error

Post by Tony Li »

Glad to help!
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