I'm using the Runic dialogue UI for a game that does not have voice overs at this time, so the dialogue is only text. I am wondering if there is a built-in solution to have the player response menu items show up instantly with the NPC dialogue just before the player options.
Currently I'm adding the following to the sequence field for the NPC dialogue just before all the player options.
This displays the NPC text and shows the player response menu basically instantly. I am wondering if I have missed a toggle option for this type of behavior or if I'd need to extend some class to have it do that automagically.