Hi Toni
Normally I use triggers on environment objects or if the player comes near the speaker to start a conversation.
But what if I want to start a cutscene from the beginning when I press play ?
Activate a conversation/ cutscene
Re: Activate a conversation/ cutscene
Set the Dialogue System Trigger to OnStart or OnSaveDataApplied. OnSaveDataApplied is the same as OnStart except if you're loading a saved game it waits for the saved game data to be applied first.
Re: Activate a conversation/ cutscene
You are the king!!!
Thanks
Thanks
Re: Activate a conversation/ cutscene
Glad to help!