Hello,
I am trying to use MoreMountains MMfeedbacks's scene transitions instead of the StandardSceneTransitionManager, with the DS SaveSystem
.
As a beginner I'm not really sure how I should do this, MMfeedbacks has its own LoadSceneAdditiveManager.
Can i get away with just creating a LoadSaveData feedback and run it after the scene is loaded OR it's best to write my own version of MMLoadSceneMAnager and use the SaveSystem methods there?
PS any chanche of an integration for MMFeedbacks in the future? it would be nice
Question about scene loading / transition manager and More Mountains MMFeedbacks
Re: Question about scene loading / transition manager and More Mountains MMFeedbacks
Hi,
To use More Mountains' scene transitions, see: How To: Use Corgi / TopDown Engine MMSceneLoadingManager.
What kind of MMFeedbacks integration would be useful?
To use More Mountains' scene transitions, see: How To: Use Corgi / TopDown Engine MMSceneLoadingManager.
What kind of MMFeedbacks integration would be useful?
Re: Question about scene loading / transition manager and More Mountains MMFeedbacks
Great, that's exactly what i was looking for.
Thank you anyway!
Just thinking out loud:What kind of MMFeedbacks integration would be useful?
- Start conversation
- show alert
- add/remove inventory item
- set variable
- play DS sequence
- execute LUA code
Thank you anyway!
Re: Question about scene loading / transition manager and More Mountains MMFeedbacks
Thanks. It will be a while before I get to those feedbacks, but I've added them to the list.