Audio Sequencer skipping lines

Announcements, support questions, and discussion for the Dialogue System.
Post Reply
bakershah
Posts: 32
Joined: Sun Oct 19, 2014 10:26 am

Audio Sequencer skipping lines

Post by bakershah »

Hi again,

recently finished recording dialogue and have been trying to implement it into my game and have run into a bit of a problem. The audio line is in the sequencer and when I add it into a dialogue node it skips over the text and goes straight to the next node. Is there a way to have the dialogue audio play with the text and not have it skip over to the next node?
bakershah
Posts: 32
Joined: Sun Oct 19, 2014 10:26 am

Re: Audio Sequencer skipping lines

Post by bakershah »

Never mind I got it! use AudioWait () and that solves the problem! Cheers! :D
Post Reply