Hi!
I jsut updated Unity to Pixel Crusher on 2021.2.0b14 and Pixel Crushing is no longer working... Or rather, the only two things that arent wroking properly is the Text and Dialog box not appear in conversations.
Isnide the Dialouge Manager i can see each Node turning Green, but the dialouge box is no longer appearing.
Any idea why that is?`What Unity versions does PixelCrusher not support?
I also tried the game in Unity 2020.3.19f1 (64-bit) - and the same issue.
Edit Again: I tried it on various versions of Unity now and the problem remain. I think it might be some settings when importing it... But I wonder what?
Pixel Crusher on 2021.2.0b14
Re: Pixel Crusher on 2021.2.0b14
Hi,
Please check the Dialogue System in a new, empty Unity 2020.3.19 project.
The Dialogue System supports all release versions of Unity from 2017 up.
Publishers generally can't support beta and alpha versions of Unity because their APIs aren't always settled, but unofficially the Dialogue System works fine in 20201.2 betas.
The issue is almost certainly related to a canvas or dialogue UI misconfiguration in your scene. After verifying that the Dialogue System works in a new, empty project, check for any errors or warnings in your original project. If you don't see any, make sure the Dialogue Manager's Dialogue UI field is still assigned. You can also try assigning the Basic Standard Dialogue UI prefab as a test. Then check the Dialogue Manager's Canvas. Make sure it's enabled and on a high enough Sort Order that it won't be covered by other UIs.
This probably isn't the issue, but also see: How To: Download Updated With Broken Package Manager
Please check the Dialogue System in a new, empty Unity 2020.3.19 project.
The Dialogue System supports all release versions of Unity from 2017 up.
Publishers generally can't support beta and alpha versions of Unity because their APIs aren't always settled, but unofficially the Dialogue System works fine in 20201.2 betas.
The issue is almost certainly related to a canvas or dialogue UI misconfiguration in your scene. After verifying that the Dialogue System works in a new, empty project, check for any errors or warnings in your original project. If you don't see any, make sure the Dialogue Manager's Dialogue UI field is still assigned. You can also try assigning the Basic Standard Dialogue UI prefab as a test. Then check the Dialogue Manager's Canvas. Make sure it's enabled and on a high enough Sort Order that it won't be covered by other UIs.
This probably isn't the issue, but also see: How To: Download Updated With Broken Package Manager
Re: Pixel Crusher on 2021.2.0b14
AH, THe Canvas was set to Scale 0.0.0 for some reason. No idea how this happen but... Im happy its solved now! It works great with 2021.2.0B14 BUT, the Name of the character I talk to (the name that appears in the bottom of the screen) is white, but if I move the mouse into the Game Scene in Unity, it turns black - Im also unable to pick upp stuff in my game, not sure if this is Pixel Crusher or Unity settings that allow Mouse input on scene :S
Tahnsk anyway!
Tahnsk anyway!
Re: Pixel Crusher on 2021.2.0b14
There are still lots of bugs in the release versions of Unity 2020, so, expect many more bugs in Unity beta versions.