Audio Plays Twice
Audio Plays Twice
I have an issue where sometimes when I play an audio source via interaction the audio plays once before quickly cutting out and playing again. I placed a picture of my DS setup for reference (P.S. I am using the Opsive UCC and the integration package FYI, everything is set up correctly and is ready to use)
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Re: Audio Plays Twice
Hi,
If you're using Opsive's interaction system, the GameObject doesn't need a Usable component, and your player shouldn't have a Selector or Proximity Selector. Maybe Opsive's interaction system is triggering the Dialogue System Trigger and the Usable + Selector is also triggering it.
If you're using Opsive's interaction system, the GameObject doesn't need a Usable component, and your player shouldn't have a Selector or Proximity Selector. Maybe Opsive's interaction system is triggering the Dialogue System Trigger and the Usable + Selector is also triggering it.