The Dialogue System Extras page now has a visual novel framework. If you're making a visual novel with the Dialogue System and have any questions about using the framework, please post here or drop me a line at tony (at) pixelcrushers.com!
Patch 2016-02-07
A small patch is available on the Pixel Crushers customer download site. (PM me your Unity Asset Store invoice number if you'd like access.) Apart from a few superficial items, it contains some additions for Localized Text Tables:
- You can now specify the encoding type (UTF8 or Unicode) to use when importing/exporting to CSV format.
- Added LocalizeUIText.UpdateFieldName() method.