Detect playing conversation

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SealDev
Posts: 85
Joined: Thu Jun 24, 2021 5:45 am

Detect playing conversation

Post by SealDev »

1. How to detect a conversation is playing so that I can't open the pause menu?
2. How to temporarily disable Proximity Selector if player pauses game while close to a usable Dialogue Trigger?
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Tony Li
Posts: 21987
Joined: Thu Jul 18, 2013 1:27 pm

Re: Detect playing conversation

Post by Tony Li »

SealDev wrote: Sun Aug 01, 2021 3:51 pm1. How to detect a conversation is playing so that I can't open the pause menu?
Check:

Code: Select all

DialogueManager.isConversationActive
SealDev wrote: Sun Aug 01, 2021 3:51 pm2. How to temporarily disable Proximity Selector if player pauses game while close to a usable Dialogue Trigger?
Just disable the ProximitySelector component. Example:

Code: Select all

FindObjectOfType<ProximitySelector>().enabled = false;
SealDev
Posts: 85
Joined: Thu Jun 24, 2021 5:45 am

Re: Detect playing conversation

Post by SealDev »

Solved!
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