i have completed your tutorial videos. It's really good tutorial videos, but iam still confuse
1.In your tutorial video, all conversations use 1 text boxes. How do i make conversations with different text boxes. Can i make NPC have their own dynamic text boxes?
2. How do i make move animation run in 2s when i use [panel=2]?
3. Do you have example package similar to choices game? so i can learn from it.
Last edited by Ocol072 on Mon Jul 19, 2021 9:15 am, edited 1 time in total.
Ocol072 wrote: ↑Mon Jul 19, 2021 8:54 am1.In your tutorial video, all conversations use 1 text boxes. How do i make conversations with different text boxes. Can i make NPC have their own dynamic text boxes?
Yes. Add a Dialogue Actor component to the NPC's GameObject and set its Dialogue UI Settings > Subtitle Panel Number, or use the [panel=#] markup tag.
Ocol072 wrote: ↑Mon Jul 19, 2021 8:54 am2. How do i make move animation run in 2s when i use [panel=2]?
Ocol072 wrote: ↑Mon Jul 19, 2021 8:54 am3. Do you have example package similar to choices game? so i can learn from it.
The Dialogue System Extras page has a Choose Your Own Adventure package. It's not exactly what you're looking for, and it doesn't have portrait images, but it's something to look at to experiment with Dialogue System features.