Multiple concurrent conditions needed to be true for the quest success

Announcements, support questions, and discussion for Quest Machine.
Post Reply
maxvsthegames
Posts: 20
Joined: Sun Apr 04, 2021 11:54 am

Multiple concurrent conditions needed to be true for the quest success

Post by maxvsthegames »

Hi,
I had a quest in mind and I'm not sure how to build it in Quest Machine.

Right now, it seems like when you want to use more than one condition they are either one after the other like this :

- Start > Condition 1 > Condition 2 > Success

Or they are branching paths that can lead to success (or failure), like this:

- Start > Condition 1 OR Condition 2 > Success

But, I'm looking for a way to have multiple conditions that all needs to be completed:

- Start > Condition 1 AND Condition 2 > Success

An example of this would be a quest where you need to find three hidden kids.
Instead of having 1 condition with a counter that says "1/3 kids found" or something like that, I would like the Quest Journal to show something more like :

- Find Arthur
- Find Beatrice
- Find Carol

And each of those entries would update when you find the appropriate kid.
(I'm thinking of having either the text change colour, having it strikethrough or having a checkmark next to it.)

If I want them to show like this in the journal, I think I need them to be separate conditions, right?

But then, I need the quest to only go to Success when ALL three conditions are completed separately since they can be done in any order.

Any suggestion on how to do this?
Thanks!
User avatar
Tony Li
Posts: 22104
Joined: Thu Jul 18, 2013 1:27 pm

Re: Multiple concurrent conditions needed to be true for the quest success

Post by Tony Li »

Hi,

Set it up like this:

qmConcurrentConditions.png
qmConcurrentConditions.png (31.72 KiB) Viewed 450 times
Post Reply