As titled.
thanks
How is the pause menu implemented in the quest example?
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- Posts: 91
- Joined: Tue Jul 14, 2015 8:22 am
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- Posts: 91
- Joined: Tue Jul 14, 2015 8:22 am
Re: How is the pause menu implemented in the quest example?
I discovered how it all works in the feature script.
Re: How is the pause menu implemented in the quest example?
You're going to make me lazy, answering your own questions before I get a stab at them.
BTW, FeatureDemo.cs is a fairly basic script that's just meant to drive the demo scenes, although it also demonstrates some of the API calls in the Dialogue System. If you're interested, you can find a more comprehensive menu system on the Dialogue System Extras page.
BTW, FeatureDemo.cs is a fairly basic script that's just meant to drive the demo scenes, although it also demonstrates some of the API calls in the Dialogue System. If you're interested, you can find a more comprehensive menu system on the Dialogue System Extras page.