Best Practice / Use Case for Items

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NotVeryProfessional
Posts: 150
Joined: Mon Nov 23, 2020 6:35 am

Best Practice / Use Case for Items

Post by NotVeryProfessional »

In the Quests tab there are also Items. I've checked the manual and the forum, I understood that items are stored like quests for Chat Mapper compatability etc.

But nowhere does the manual or the forum explain how to use items. What's the intended use, what are the features it supports, what are some use cases? Probably easy to figure out by experimenting, just wanted to point out that the manual actually doesn't cover items at all.
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Tony Li
Posts: 22049
Joined: Thu Jul 18, 2013 1:27 pm

Re: Best Practice / Use Case for Items

Post by Tony Li »

Hi,

I'll clarify in the manual that items, like locations, are just blocks of data fields. They don't do anything special in the Dialogue System, unlike quests which have special meaning and functions in the Dialogue System.
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