Dialogue System always listens for escape to skip/exit

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JoshK
Posts: 2
Joined: Mon Apr 05, 2021 9:51 am

Dialogue System always listens for escape to skip/exit

Post by JoshK »

Hi,

Im having an issue where despite setting the 'Cancel Subtitle Input' and 'Cancel Conversation Input' to a different key or to none the system still skips through subtitles and exits during a response menu when Esc is pressed. I can't seem to find what im missing/doing wrong.

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Tony Li
Posts: 22049
Joined: Thu Jul 18, 2013 1:27 pm

Re: Dialogue System always listens for escape to skip/exit

Post by Tony Li »

Hi,

By default, Unity's input manager maps the "Cancel" input to Esc, too. Make sure Cancel Subtitle Input and Cancel Conversation Input don't also listen for "Cancel". (From your screenshot, the config looks good.)

If that looks OK, check if your continue UI button itself has a UI Button Key Trigger component. If it does, make sure it isn't mapped to Esc/Cancel.
JoshK
Posts: 2
Joined: Mon Apr 05, 2021 9:51 am

Re: Dialogue System always listens for escape to skip/exit

Post by JoshK »

Hallelujah! You pointed me in the right direction, thank you.

I had failed to set the 'Cancel Subtitle Key' and 'Cancel Conversation Key' to none in the conversation itself, not just on the manager Input Settings.
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Tony Li
Posts: 22049
Joined: Thu Jul 18, 2013 1:27 pm

Re: Dialogue System always listens for escape to skip/exit

Post by Tony Li »

Glad to help!
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