I used My custom Dialogue System UI, and I found the talk speed(Subtitle Chars Per Seconds) setting in subtitle is not really the talk speed:
but if I want use {{end}} in sequence.The talk end time is according to the Dialogue System's subtitle's setting(Subtitle Chars Per Seconds).So They must be the same,It would be correct.
I don't know why the subtitle' speed setting not to use the TextMeshProTypewriterEffect's char speed.Or I do not set the correct setting in my custom Dialogue UI?
I used the TextMeshProTypewriterEffect in my talk text.there is also a speed variable(charactersPerSecond) could use.It is real talk speed.I could change it to change the talk speed.Subtitle setting's Subtitle Chars Per Seconds is not real talk speed.
Re: Subtitle setting's Subtitle Chars Per Seconds is not real talk speed.
Hi,
Some designers want the typewriter to type at a certain speed, but then leave the subtitle onscreen for a longer duration to give the player time to read it. This is why the typewriter's Characters Per Second is different from the Dialogue Manager's Subtitle Settings > Subtitle Chars Per Second.
If you set them to the same value, and set Subtitle Settings > Min Subtitle Seconds to zero, then the subtitle will advance as soon as the typewriter has finished.
Some designers want the typewriter to type at a certain speed, but then leave the subtitle onscreen for a longer duration to give the player time to read it. This is why the typewriter's Characters Per Second is different from the Dialogue Manager's Subtitle Settings > Subtitle Chars Per Second.
If you set them to the same value, and set Subtitle Settings > Min Subtitle Seconds to zero, then the subtitle will advance as soon as the typewriter has finished.
Re: Subtitle setting's Subtitle Chars Per Seconds is not real talk speed.
OK I see.Thanks your reply. I just afraid I set the wrong setting.