Using QuestEntry LUA in DS with QM
Using QuestEntry LUA in DS with QM
Hi
Is it possible to get the QuestEntry LUA dropdown working in DS with QS?
This shows that the QuestEntry drop downs are blank. The script entry there is one that I've entered by hand, but I'd prefer to use LUA for my own sanity.
Olly
Is it possible to get the QuestEntry LUA dropdown working in DS with QS?
This shows that the QuestEntry drop downs are blank. The script entry there is one that I've entered by hand, but I'd prefer to use LUA for my own sanity.
Olly
Re: Using QuestEntry LUA in DS with QM
Hi,
Quest Machine uses quest nodes instead of quest entries.
DS quest entries are numbered (1, 2, 3, etc.).
QM quest nodes have text IDs ("start", "get 3 apples", "return to NPC", etc.).
So you can't use the Quest Entry drodown. But you can select Custom > GetQuestNodeState. Then type in the quest ID and quest node ID.
Quest Machine uses quest nodes instead of quest entries.
DS quest entries are numbered (1, 2, 3, etc.).
QM quest nodes have text IDs ("start", "get 3 apples", "return to NPC", etc.).
So you can't use the Quest Entry drodown. But you can select Custom > GetQuestNodeState. Then type in the quest ID and quest node ID.
Re: Using QuestEntry LUA in DS with QM
Thanks Tony.
I can't use Custom either. The drop down is empty
Have I forgotten to import something do you think?
I can't use Custom either. The drop down is empty
Have I forgotten to import something do you think?
Re: Using QuestEntry LUA in DS with QM
Hi,
Have you imported the latest version of the Dialogue System Support package from Quest Machine's Third Party Support folder?
Have you imported the latest version of the Dialogue System Support package from Quest Machine's Third Party Support folder?
Re: Using QuestEntry LUA in DS with QM
Are you using the latest version of Quest Machine?
If not, here's the latest version of Dialogue System Support from the latest Quest Machine:
QM_DialogueSystemSupport_2020-10-19.unitypackage
If not, here's the latest version of Dialogue System Support from the latest Quest Machine:
QM_DialogueSystemSupport_2020-10-19.unitypackage
Re: Using QuestEntry LUA in DS with QM
Thanks Tony.
I downloaded that package and installed it, but it hasn't solved the issue.
My QM is 1.2.11 if that helps.
Olly
I downloaded that package and installed it, but it hasn't solved the issue.
My QM is 1.2.11 if that helps.
Olly
Re: Using QuestEntry LUA in DS with QM
Hi Olly,
What version of the Dialogue System are you using?
In the folder Assets > Plugins > Pixel Crushers > Quest Machine > Third Party Support > Dialogue System Support > Scripts, is there a file named QM DS Lua Function Info?
What version of the Dialogue System are you using?
In the folder Assets > Plugins > Pixel Crushers > Quest Machine > Third Party Support > Dialogue System Support > Scripts, is there a file named QM DS Lua Function Info?
Re: Using QuestEntry LUA in DS with QM
2.2.12
Yes, that file is there....
However, not sure this is important.....
and
Yes, that file is there....
However, not sure this is important.....
and
Re: Using QuestEntry LUA in DS with QM
Hi,
Yes, that's definitely an issue. Is your project compiling successfully? (No red errors in Console.)
Yes, that's definitely an issue. Is your project compiling successfully? (No red errors in Console.)