How To: Give Player Quest At Start

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Tony Li
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Joined: Thu Jul 18, 2013 1:27 pm

How To: Give Player Quest At Start

Post by Tony Li »

To start the player with a quest:

In the Quest Editor window, set the quest state to Active. Inspect the player's Quest Journal component and add the quest to its Quests list.

Alternatively, create an empty GameObject. Add a Quest Giver component, and assign the quest to its Quests list. Add a Timed Event component. Configure the OnTimeReached() event to call QuestGiver.GiveAllQuestsToQuester("Player").
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