initiating conversation from script

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nishant
Posts: 55
Joined: Mon Sep 21, 2015 3:16 pm
Location: Canada
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initiating conversation from script

Post by nishant »

Hi ,
I have a AI gameobject that always prompts player with info , warnings etc. Is there any way to initiate its conversation from a script ?? something similar to SendMessage ??

By the way awesome work on the dialogue system :)

Thanks
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Tony Li
Posts: 22104
Joined: Thu Jul 18, 2013 1:27 pm

Re: initiating conversation from script

Post by Tony Li »

Hi,

Thanks! To initiate a conversation from a script, use DialogueManager.StartConversation().
nishant
Posts: 55
Joined: Mon Sep 21, 2015 3:16 pm
Location: Canada
Contact:

Re: initiating conversation from script

Post by nishant »

Thanks .. yes I thought my post didnt submit , so ended up making another duplicate post . Sorry about that , you can delete it
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