Highlights of this release include:
- HUD Navigation System integration
- Native Super Text Mesh support
- Updated to handle Disabled Domain Reloading (new feature in Unity 2019.3+).
- Changed: When a quest is abandoned, the Abandoned actions are executed even if 'Remember If Abandoned' is unticked.
- Added: Option to show quest dependency graph in Quest Editor window when inspecting quest database.
- Added: Examples of more checks in Demo quests.
- Save System: Added SpawnedObjectManager option to call ApplyData on respawned objects' savers.
- Text Table: Right-click context menu would select wrong field row.
- Dialogue System: Added CanOfferQuest() Lua function.
- HUD Navigation System: Added support.
- Invector: Has Items Quest Condition now checks all items, not just equippables.
- Super Text Mesh: Added native support.