I was following the tutorial on integrating the Dialogue system with the cinemachine timeline;
(Dialogue System for Unity 2.x - Cutscene Sequences - Part 5: Unity Timeline )
Then, I ran into a problem when added 'Start conversation clip' in track. It came up with yellow error marker and some infinite added objects error appear with "Unity Exception invalid type" error. as screenshot below;
![Image](https://i.imgur.com/y36Zvly.png)
![Image](https://i.imgur.com/jKTJwX2.png)
I figured it might have to do with GameObject input which in the video haven't been clear on what to use
I tried using 'Dialogue Actor' game object or the 'Dialogue System trigger' one .but doesnt seem to work
Am i missing something ?