Unfortunately this means that i can not just use one text-mesh-pro for Subtiitle Text panel that just keeps alle subtitle text. So i need to repimplement subtitle fillment to break Subtitle text on words with tooltips, make them separate TextObjects and attach the following text. Straightforward but a little bit hard to implement way. Moreover it could have some side effects with Dialogue System, since having just Text or Text-Mesh-Pro UI-object for subtitles is common way.
So may be there is some another way to implement it, with only using one text-mesh-pro object. Ideally like this:
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Hello adventurer, did you found a <tooltip="id_343">broken sword</tooltip> that i am looking for?