Love/Hate 1.9.10 Released

Announcements, support questions, and discussion for Love/Hate.
Post Reply
User avatar
Tony Li
Posts: 22093
Joined: Thu Jul 18, 2013 1:27 pm

Love/Hate 1.9.10 Released

Post by Tony Li »

Version 1.9.10 is now available on the Unity Asset Store!

Version 1.9.10 Release Notes:
  • Fixed: Input Device Manager System.IndexOutOfRangeException when first importing asset if project's Input Manager is not ready.
    Save System:
    - Improved: Added SaveSystem methods LoadAdditiveScene, UnloadAdditiveScene.
    - Improved: Savers can now implement optional ApplyDataImmediate and OnRestartGame methods.
    - Fixed: Moved DiskSavedGameDataStorer initialization code from Start to Awake so other scripts can check for saved games in their own Start methods.
  • Dialogue System:
    - Name provided to functions such as ReportDeed() can also refer to actor's name in dialogue database or faction name assigned to faction member.
    -In ReportDeed(), name can now optionally be "faction=FactionName".
Game Creator integration is the goal for the next version.
Post Reply