Node Blackening in Dialogue Editor

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Waylon
Posts: 2
Joined: Sat Jun 01, 2019 9:25 pm

Node Blackening in Dialogue Editor

Post by Waylon »

I'm using the macOS system and upgrade Unity to 2019.1.2f1. I found that all the nodes were black.
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Does this have anything to do with my use of non-Latin characters (Chinese characters)?
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Tony Li
Posts: 22056
Joined: Thu Jul 18, 2013 1:27 pm

Re: Node Blackening in Dialogue Editor

Post by Tony Li »

Hi,

The non-Latin characters should be fine.

In the Dialogue Editor's Actors section, inspect the "NPC" actor. Untick Custom Node Color, or make sure it's a visible color (e.g., 84, 84, 84, 255).

If that doesn't fix the issue, are there any errors or warnings in the Console window?

Does the same problem occur in a new, empty Unity 2019.1.2 project after importing the Dialogue System? Try inspecting one of the conversations in Plugins / Pixel Crushers / Dialogue System / Demo / Demo Database.
Waylon
Posts: 2
Joined: Sat Jun 01, 2019 9:25 pm

Re: Node Blackening in Dialogue Editor

Post by Waylon »

Hello Tony,

I tried to untick Custom Node Color , Everything has become normal, Because the visible color before it is (0, 0, 0, 255).

Thank you very much for your reply.
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Tony Li
Posts: 22056
Joined: Thu Jul 18, 2013 1:27 pm

Re: Node Blackening in Dialogue Editor

Post by Tony Li »

You're welcome! I'm glad that fixed it.
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